22.09.2018

Battlefield 1942 Anthology Download Google

Battlefield 1942 Anthology Download Google Average ratng: 3,9/5 3892 reviews
Battlefield 1942 Anthology Download Google

Hello, everyone. How can I download Battlefield 1942? I tried to at the Origin, but it keeps me sending to the Battlefied's site back and forth.

•: 28 June 2004 Mode(s), Battlefield 1942 is a developed by and published by for. The game can be played in mode against the or in mode against players on the or in a. It is a popular platform for developers, with a large number of released modifications that alter the gameplay and theme. In-game, players assume the role of one of five classes of: Scout, Assault, Anti-Tank, Medic, and Engineer.

Anthology

Players also have the ability to fly various and, navigate,, and, man defenses, drive, and, and take control of and mounted. Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the,,,, and Fronts. Combat is between the and the.

How to install tomb raider underworld on windows 7. The location determines which nation-specific armies are used (for example, on the map, it is versus the, while on the map, it is versus the ). The maps in Battlefield 1942 are based on real battles and are somewhat realistically portrayed. Battlefield 1942 features combat both as infantry and in vehicles The gameplay of Battlefield 1942 generally has a more focus than previous games of this nature, as it is not only important to kill the opposition but to also hold certain 'control points' around the map.

Capturing control points allows the team to reinforce itself by enabling players and vehicles to spawn in a given area. Additionally, capturing and controlling control points also reduces enemy reinforcements. Battlefield 1942 was one of the first mainstream games to represent a dramatic shift in FPS game play mentality not only favoring individualism, but simultaneously encouraging teamwork and coordination. The default game play mode, Conquest, centers on the capture and control of control points; once a team captures a control point, its members can from it.

When a team loses control of all their control points, they cannot respawn. And if no one is alive, the team with no 'spawn' points or the popular term 'tickets' loses. Games are composed of rounds. A team wins the round when the other team runs out of tickets. A team loses tickets when its members are killed, but also when the other team holds a majority of the capture points on the map (typically when one team holds more capture points than the other). Therefore, sometimes the winning team must hunt down straggling or hiding enemy forces at the end of a round. Spawn tickets also play a vital role in the success of both teams.

Every time a player on a team dies and respawns, their team loses one ticket. Every team starts each round with between 150 and 300 tickets, depending on the team's role (e.g., defense). Teams also gradually lose tickets depending on how many spawn points they control. As a general rule, the fewer spawn points controlled by a team, the more tickets they lose. For a team of 32 on a 64 player map, with 150 tickets, this means a little less than 5 re spawns or deaths on average for every player if they hold their starting spawn points. Roles [ ] The player can choose to play as either the Allied team or the Axis team. The Allies consists of the United States, the United Kingdom and the, while the Axis consists of.

Regardless of which nation is chosen by the player, there are five different roles of infantry that the player can assume the role:, Assault,, Anti-tank,. Each role has its own strength and weakness. For example, the scout role has long-range surveillance, high and the ability to provide spotting for artillery shelling against an enemy position (unlike other games with a similar feature, other player characters must also supply the artillery fire); however, the is not designed to be used in close-quarter combat and players frequently treat this role as just a plain role by not providing for artillery.

Assault is the standard role, and provides very aggressive firepower. The Anti-tank role specializes against vehicles and tanks, but their main weapon is inaccurate against enemy infantry. The Medic role has the ability to heal (himself and other players), but his has less stopping power than the Assault's weapons. The Engineer has the ability to repair damaged vehicles and stationary weapons, and they also have the ability to deploy, which are highly effective against both enemy infantry and vehicles, and, which destroy enemy vehicles on contact. Development [ ] The game was developed by a team of 14 people at.